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‘Control Resonant’ Team on ‘Reverse Symmetry’ of Switching From Jesse to Dylan as Sequel Game’s New Protagonist

Sofia Martinez — Culture & Entertainment Editor
By Sofia Martinez · Culture & Entertainment Editor
· 1 min read

Remedy Entertainment has released "Control Resonant," the highly anticipated sequel to its 2019 supernatural action-adventure game "Control." The new installment, which has been in development for approximately seven years, launched on Thursday for PC via Steam and the Epic Games Store, as well as for PlayStation 5 and Xbox Series X and S consoles. "Control Resonant" continues the narrative established in the first game, following the events after Jesse Faden's tenure as the Director of the Federal Bureau of Control.

A key narrative shift in "Control Resonant" involves the introduction of a new protagonist, Dylan Faden, Jesse's brother. This decision represents a significant departure from the original game, where Jesse served as the central playable character. The development team has described this change as exploring the "reverse symmetry" of the story, suggesting a thematic or structural mirroring of Jesse's journey. This approach aims to offer a fresh perspective on the game's established lore and the mysterious world of the Federal Bureau of Control.

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The transition from Jesse to Dylan as the primary player character is expected to influence the gameplay mechanics and narrative focus of "Control Resonant." While specific details regarding how Dylan's abilities and story arc will differ from Jesse's remain to be fully explored, the emphasis on this protagonist switch indicates a deliberate effort by Remedy Entertainment to evolve the "Control" universe. The game's continued exploration of the paranormal and the inner workings of the Bureau, now through a new lens, promises to deepen the player's understanding of the ongoing supernatural conflicts.

The release of "Control Resonant" marks a significant milestone for Remedy Entertainment, building upon the critical and commercial success of its predecessor. The game's launch on major platforms signifies its broad accessibility to a wide audience of players. The narrative pivot to Dylan Faden suggests a commitment to exploring new storytelling avenues within the established "Control" franchise, potentially setting the stage for future installments and further expansions of its unique supernatural world.