◆ Entertainment
Bloodborne: Return To Yharnam Proves This Series Can Never Die
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By
Angharad Redden
Published May 2, 2026, 8:00 PM EDT
Known as 'Cyberpunk 2077's' biggest fan, Angharad is a Welsh games writer who thrives in anything related to digital storytelling. If a video game explores the intricacies and horrors of womanhood, she is there.**
Thanks to previous work at GAMINGbible, GameByte, The Loadout, Game Luster, Angharad has built a strong understanding of both the digital world and what fans want from it and is eager to share her thoughts and expertise with readers.
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Since its release back in 2015, Bloodborne** _has become something of a cultural phenomenon. Published as a standalone title from FromSoftware, who had previously been best known for the Dark Souls trilogy, _Bloodborne _took the player to a Gothic, Victorian-era-inspired city called Yharnam where a deadly blood curse turns its inhabitants into crazed creatures. By taking on the role of the Hunter, you would be tasked with getting to the source of the plague whilst fighting beasts and the occasional cosmic entity.
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Over the past decade, Bloodborne _has cemented itself as one of the best video games of all time, with fans regularly returning to the familiar streets of Yharnam to this day. As such, its community hosts an annual 'Return to Yharnam' event which sees fans team-up in- game, discuss its intricate lore, and most importantly, celebrate the masterpiece that it is. Although this year's Return to Yharnam event has come and gone, it just goes to show the cultural impact that _Bloodborne _has had that players still return to the game over a decade on.
For me, _Bloodborne _remains one of my favorite games of all time. Not only does it offer the punishing combat that FromSoftware is best known for, but it is a deep dive into feminity and monstrous womanhood. It covers the agony of unwanted pregnancy, bodily autonomy, menstruation symbolism, and the connection that women have always had to the cosmic entities of folklore. As a loud and proud feminist, _Bloodborne _offers so much more than your typical action RPG, instead focusing its very core on symbolism and metaphor. Of course, it is also known for its punishing combat and features some of the most iconic boss fights in FromSoftware history. From Vicar Amelia to Ludwig, The Holy Blade, each fight is mixed with a deafening soundtrack, visceral graphics, and dark undertones. Each character you meet has a haunting background, from Lady Maria's regrets to The Doll's cursed creation. The world itself is soaked in blood and cosmic entities that stalk your every move, even when you cannot see them, and locations such as the Fishing Hamlet weigh your feet down with its heavy history. It all culminates with the meeting of the Pthumerian Queen, dressed in white but stained with red as a baby's cries echo around the arena. Put simply, _Bloodborne _is a masterpiece, and its story is far from over.
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Despite fans pleading for a remake, remaster, or simply a PC port in recent years and FromSoftware reportedly being on board, it seems as though it is Sony that is dragging its feet, preferring to keep Bloodborne _as a PlayStation exclusive. However, with the news that an animated _Bloodborne _movie is now in production, a revival could be on the horizon, with many hoping that this will finally give us the re-release that we have all been waiting for. For now, however, we must wait, but remember that the streets of Yharnam are forever waiting for our return.
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OpenCritic Reviews** ](https://opencritic.com/game/76/bloodborne)
Top Critic Avg: 91/100_
Critics Rec: 98%
Released
March 24, 2015
ESRB
M for Mature: Blood and Gore, Violence
Developer(s)
From Software
Publisher(s)
Sony
Engine
Havok
6 Images
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Genre(s)**
Action, RPG, Soulslike
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